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Campaign

Six lands. Six eras.

From catapults on green hills to plasma guns among the clouds. Each land changes how your shots fly — and what the enemy builds.

  1. 01

    Green Hills

    Heavy stones fly slow and high.

    Your weapon

    • Catapult
    • Trebuchet
    • Twin Catapult

    How it flies

    Speed
    Gravity
    Wind

    Castles to take · 9

    1. Outpost
    2. Old Keep
    3. Watchtower
    4. Iron Bunker
    5. Bouncy Walls
    6. Night Raid
    7. Wild Field
    8. Twin Towers
    9. The Citadel — boss
  2. 02

    Wild Steppe

    Fast cannonballs, steady arcs.

    Your weapon

    • Cannon
    • Mortar
    • Twin Cannon

    How it flies

    Speed
    Gravity
    Wind

    Castles to take · 10

    1. Sich Ford
    2. Steppe Watch
    3. Willow Camp
    4. Rapids Fort
    5. Kurgan Hill
    6. Oak Island
    7. Salt Road
    8. Eagle Bluff
    9. Reed Marsh
    10. Hetman's Keep — boss
  3. 03

    River Forts

    Rockets speed up in flight.

    Your weapon

    • Rocket Rack
    • Heavy Rocket
    • Twin Rockets

    How it flies

    Speed
    Gravity
    Wind

    Castles to take · 10

    1. Mill Bastion
    2. Ferry Point
    3. Old Redoubt
    4. Twin Bridges
    5. Powder Yard
    6. Star Fort
    7. Lock Keeper
    8. Ridge Battery
    9. Ravelin
    10. Great Bastion — boss
  4. 04

    Iron Valley

    Heavy shells drop hard.

    Your weapon

    • Howitzer
    • Siege Howitzer
    • Twin Howitzer

    How it flies

    Speed
    Gravity
    Wind

    Castles to take · 10

    1. Rail Depot
    2. Coal Hill
    3. Iron Works
    4. Trench Line
    5. Signal Post
    6. Foundry
    7. Water Tower
    8. Viaduct
    9. Armory
    10. The Ironclad — boss
  5. 05

    Concrete Line

    Very fast shells, almost straight.

    Your weapon

    • Field Gun
    • Mortar
    • Twin Gun

    How it flies

    Speed
    Gravity
    Wind

    Castles to take · 10

    1. Outpost Delta
    2. Dam Wall
    3. Supply Depot
    4. Radar Hill
    5. Hangar
    6. Lighthouse
    7. Quarry
    8. Pump Station
    9. Signal Tower
    10. The Stronghold — boss
  6. 06

    Sky Citadels

    Plasma floats far. No wind.

    Your weapon

    • Plasma Gun
    • Plasma Mortar
    • Twin Plasma

    How it flies

    Speed
    Gravity
    Wind

    Castles to take · 10

    1. Neon Spire
    2. Orbit Gate
    3. Crystal Ridge
    4. Plasma Yard
    5. Hover Dock
    6. Ion Field
    7. Star Port
    8. Mirror Keep
    9. Zero Point
    10. Last Citadel — boss

∞ Endless Siege

After the last citadel the campaign does not end: new castles keep coming, each a little harder than the last.

On the battlefield

Wind, storms, night battles, floods and windmills change every field. Each level of the first land brings one new thing.